As an extra song for fun I tried finding something fitting for the elevator music as well and used just a small portion of the music while doing my best to make it loopable during editing. After finding a few songs I felt fit for the atmosphere and mood of the game, I did some simple editing in Audacity to try and use some different portions of the music (making the music loopable where needed), as well as adding in the original background sound (at a lower volume) to the new music loops for the two menus. RocketMan Alternative Weapons Pack 1.1 - Choose everything else except wrench, you can not have two models for same weapon.Hey there everyone, not new to the forum here but finally signed up recently so I could go ahead and post about a music mod I had made for myself some time back, when I was first getting into playing System Shock 2 (I was quite excited to see it come to GOG with their big reveal).īasically I had kinda thought some of the spots in the game like the main menu and options menu seemed a bit barren with just a background sound effect playing, so I went through my music library and tried finding some things that may possibly fit. Vurt's Goo (organics) - Choose all, but decide on one egg version.ġ4. Vurt's Space Textures (for nice window views)ĩ. Tacticool (weapons upgrade) - Choose the ADaoB compatible pistol and all other guns.Ĩ. Four Hundred (environment texture upgrade)Ħ. ADaoB (bug fixing and rebalancing) (IMPORTANT: You have to start game from beginning or else you may encounter bugs)ģ. Rename the extension back to ".zip" and unpack them like the others.Ģ. Some attachments may have a ".ss2mod" file extension. You should extract the mods in the order that they are listed below. Unpack its contents into the DataPermMods folder inside your game folder, overwriting any existing files. Originally posted by "Kolya":Download the attachment from the first post of the linked thread.
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